These past two weeks mark a milestone in the saga of Warcraft / World of Warcraft. Indeed, the first turns 15, while the second came last of the license and arguably his most brilliant success, party (already) its 5 year existence. The opportunity for us to return the license worship, and to deliver exclusive interviews with Blizzard developers who have, do and will make this a universe must license the video game!
Origins
Many of you may already know, but if Blizzard is now widely considered a star developer of PC, origins, it was not. The name "Blizzard" was not even that of the young company founded by Allen Adham, Michael Morhaime and Frank Pearce in February 1991 it was called Silicon & Synapse ". And then, his hits came out on console. It was Rock'n Roll Racing or The Lost Vikings (published by Interplay at the time).
Thus, it was not until 1994, having been acquired first by the distributor Davidson & Associates, as Silicon & Synapse become Blizzard Entertainment (very briefly in passing by the name "Chaos Studios, unfortunately already used by a another company) and shortly before leaving Warcraft: Orcs and Humans - his first super big success.
"Acquired first time" because it will change the effect of hands several times between then and now, what many people do not know. Blizzard has had a wow power leveling packet of "bosses", and that since her childhood.
An eventful life
Davidson will first be acquired simultaneously with Sierra On-Line and other CUC International (a conglomerate of services) 96. A massive financial scandal and two years later, all will be sold to Havas. We are then in 1998, and that same year Havas was purchased by Vivendi. Finally, in July 2008, most recently, the merger between Vivendi Games and Activision Blizzard put in a brand new situation "political" as it is called to replace the one of Vivendi on the nameplate of the giant emerging of the merger: Activision Blizzard. However, Blizzard itself is a company that will remain primarily focused on creating and enriching its own licenses, its own universe, with independence and editorial freedom which contained a miracle, given its history law and finance. And perhaps it is precisely this that made his name a claw if preferred to highlight, relative to that of Vivendi ...
Games
If in the early years of his life, and therefore under the name Silicon & Synapse, the company is first teeth on a few ports of games on platforms Amiga, Macintosh and / or PC, its first games own therefore choose the media console. But above all, with rare exceptions, Silicon & Synapse / Blizzard leaves only success. Commercial success, of course, but also criticism. Few developers have managed to maintain the quality of their production for so long, till the force of their licenses and sit together to refine their financial freedom, so before any creative.
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